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== Text == |
Revision as of 17:24, 7 February 2023
Notes to readers:
- this is a gradual process of producing and piecing different visual and written pieces of the graduation project and thesis together, so some parts may be more realized and developed than others
- thank you for your time and attention!
Features
Some elements of the interactive fiction:
No. | Reference | Description |
---|---|---|
1 | [emulator/graphic user interface] How to start the interactive fiction: double click on the first icon (or open terminal first, TBD) | |
2 | [splash screen] The splash screen format will be used as a transition card to indicate the change of locations, characters, tools/objects in the interactive fiction. |
Characters
Notes:
- Characters are represented in a card format
- All characters speak different languages (some with different dialects).
- For example, even though an electronics component speaks in voltage, the way it is represented as a visual language (schematic symbol) also comes in different languages (US and International standard) (see also: reference designator).
Character | Variants | Also appears as | Description | Characteristics | World | Language | Notes | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
LM555, NE555 | [insert schematic symbols here] | The main character who you will meet in real life (via the DIY kit) or in the browser (via the interactive fiction). |
sources: |
TBD |
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Example | Example | Example | |||||||||
Example | Example | Example |
Storyboard
No | Frame | Text in frame | Notes |
---|---|---|---|
1 |
| ||
2 | title page: loading continues | ||
3 | Supisara Burapachaisri [title] |
title page: loading complete | |
4 | Example | interactive fiction directory (index) | |
5 | It is [dd/mm/yyyy] at hh:mm:ss. | splash screen: studio | |
6 | Initializing... | splash screen loading | |
7 | To get started, type in the following shortcut: ⌘ N > |
splash screen loading complete, transitions into the welcome page | |
8 | To continue, type in the shortcuts indicated on the screen: > |
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9 | But what are you really designing? You stare blankly at the screen. | ||
10 | You watch your hands perform choreographies that vary as you navigate across the Adobe ecosystem. If you stop to think about each movement (shortcut), you forget the keyboard combinations. So the key is: don’t think, or you'll temporarily lose the muscle memory connection (time is of the essence). | ||
11 | But there are moments when you begin to dissociate. You begin to question what is actually really happening underneath those shortcuts. | ||
12 | You start to reflect on your ‘toolkit’ as a graphic designer... | ||
13 | ...only to find a keyboard shortcut cheat sheet, a keyboard, a mouse. |
Pending frames
(unordered)
No. | Frame | Text in frame | Notes |
---|---|---|---|
1 | You found a zine. | [moment to leave the screen to interact with zine irl] | |
2 | You found a digital multimeter. | [multimeter debugging scene]
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3 | electronic components version of CC | ||
4 | PCB directory of interactive fiction | ||
5 | what if Adobe Illustrator is a printed circuit board? | ||
6 | What do you do? > Stay |
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