Dear Future Cross-Maker: Difference between revisions

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Let’s explore the exercise regimen of cross-training as a means to make.
Let’s explore the exercise regimen of cross-training as a means to make.


As you read on, you’ll be invited to try out the roles of kinesthetic and visual <nowiki><ref>learners</ref></nowiki>: an Athlete and a Graphic Designer. You can recombine and reconfigure their approaches in ways that contribute to your own creative processes, and by the end of this journey, you’ll unleash another facet of the maker that you already are: the Cross-Maker!   
As you read on, you’ll be invited to try out the roles of kinesthetic and visual learners<small><sup>1</sup></small>: an Athlete<small><sup>2</sup></small> and a Graphic Designer<small><sup>3</sup></small>. You can recombine and reconfigure their approaches in ways that contribute to your own creative processes, and by the end of this journey, you’ll unleash another facet of the maker that you already are: the Cross-Maker!   


I’ll be your Cross-Maker-in-Training Buddy, and I’ll walk you through what to expect and accompany you along the way. Together we’ll find out if cross-training can be applied as a method for learning through making by graphic designers.  
I’ll be your Cross-Maker-in-Training Buddy, and I’ll walk you through what to expect and accompany you along the way. Together we’ll find out if cross-training can be applied as a method for learning through making by graphic designers.  
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Your Cross-Maker-in-Training Buddy
Your Cross-Maker-in-Training Buddy
<small><sup>1</sup></small> According to the VARK model by Neil Fleming, there are four sensory modalities that describe different learning preferences that reflect how students learn best (Cherry, 2023).
<small><sup>2</sup></small> Kinesthetic or tactile learners learn best by touching and doing, and have a preference for movement, experiments, and hands-on activities (ibid).
<small><sup>3</sup></small> Visual learners learn best by seeing and prefer to see information presented in a visual way (through pictures, movies, diagrams) rather than in written form (ibid).

Revision as of 21:26, 14 May 2023

I’m glad to hear that you’ll be joining the journey!

Let’s explore the exercise regimen of cross-training as a means to make.

As you read on, you’ll be invited to try out the roles of kinesthetic and visual learners1: an Athlete2 and a Graphic Designer3. You can recombine and reconfigure their approaches in ways that contribute to your own creative processes, and by the end of this journey, you’ll unleash another facet of the maker that you already are: the Cross-Maker!

I’ll be your Cross-Maker-in-Training Buddy, and I’ll walk you through what to expect and accompany you along the way. Together we’ll find out if cross-training can be applied as a method for learning through making by graphic designers.

In the days to come, you’ll receive parts of the training that will come in the form of letters. First, we’ll begin with warm-up and stretching sessions to unpack this metaphor of cross-training from the sports domain and apply it to a creative one. We’ll familiarize ourselves with the key terms, then read stories about how an athlete and a graphic designer deal with plateaus and in their training routines.

Then it’s the kick-off of the Cross-Making sessions! Each day, you’ll receive a suggestion for an exercise to try, along with entries from my DIYry/DIWOry––just like a diary, but for logging Do-It-Yourself or Do-It-With-Others adventures. From there, I’ll be sharing my findings related to each exercise, in case you need some inspiration or moral support.

In the meantime, here’s the program overview:

Cross-Making: Program Overview
Session Program Role
1 Warm-Up Athlete
2 Stretching Graphic Designer
3 Cross-Making: Orientation Cross-Maker-in-Training
4-9 Exercises #1-6
10 Cool Down Cross-Maker

Don’t forget, this program is created for makers like us, so feel free to customize, modify, or hack it so that it not only matches your pace, needs, learning and making styles, but also sparks your curiosities!

See you at warm-up!

Your Cross-Maker-in-Training Buddy


1 According to the VARK model by Neil Fleming, there are four sensory modalities that describe different learning preferences that reflect how students learn best (Cherry, 2023).

2 Kinesthetic or tactile learners learn best by touching and doing, and have a preference for movement, experiments, and hands-on activities (ibid).

3 Visual learners learn best by seeing and prefer to see information presented in a visual way (through pictures, movies, diagrams) rather than in written form (ibid).